COLLABORATIONS AND PROJECTS

 

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MASTERTRONIC + SHANGRILA
Gamified Arcade Zone Venue

Arcade Zone, Interactive games, narrative development, characters.
We designed an arcade stage and games for the public to play inside, with puppets and sound effects! Chosen heroes were teleported INTO the arcade machine in an attempt to save Trevor, the last tree from the planet Trinor! Kotaku and Take 2 Interactive hosted other areas.

IGFEST GAMES - PERVASIVE MEDIA STUDIO
Gamified After Party

Interactive games, narrative development, boss battle, characters.
After Igfest's city-wide games, they needed a suitably gamified celebration! We gave each attendee 1 credit and set up a space shop from which they could purchase power items that, cost more than 1 credit! So players had to accessorise carefully in order to neutralise the end of level boss! A superb finale to an exhilarating day!

GLASTONBURY - SHANGRILA
Gamified Venue + Outdoor Team Games

Interactive games, arcade re-enactments, large-scale team games, characters, boss battles.
During the festival we setup and managed an all cyborg venue (including bar where our robot characters served space punch!). Credits were available for purchasing power items in order to destroy the robots - which were imminent each evening! During the daytime we orchestrated large team games in the central area of Shangrila! 

EX PLAY - INTERACTIVE FESTIVAL
Gamified Opening Party

Interactive games, narrative development, boss battle
ExPlay interactive festival took place in Bath over the course of a weekend. We gave them an opening party where we introduced the GAME SLAB, a pretend console from outer space! They had to complete challenges using the special mind-controlled joypads to open a portal and neutralise the robots that came forth! Legendary!

 

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WATERSHED CINEMA + BFI FILM ACADEMY
Akira Neo Tokyo - Gamified Arcade Arena

themed projections, arcade management, interactive characters
The BFI Film Academy gave students the opportunity to manage a screening of a film of their choice! Akira they said! We facilitated an arcade arena and leaderboard with projected head to head obscure Japanese arcade games with underlying narrative. Who would win tickets to Tokyo Bay, join Tetsuo and save the day!! Awesome fun!

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BOOMTOWN FAIR FESTIVAL
Gamified Venue + Interactive Walkabout

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THE SECRET GARDEN PARTY
Gamified Venue + Interactive Walkabout

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FUSION FESTIVAL - GERMANY
Gamified Venue + Interactive Walkabout

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MAKE SUNDAY SPECIAL - BRISTOL COUNCIL
Gamified Venue + Interactive Walkabout

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SHAMBALA FESTIVAL
Gamified Stage Show

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HELL IN A CELL - ESCAPE ROOM - BRISTOL
Game + Character Development + Audio Design

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THE INVISIBLE CIRCUS
Gamified Venue + Interactive Walkabout

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CARNYVILLE - FESTIVAL
Gamified Venue

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